Spirit Stones let you increase stats of your choice over time as they level up and unlock more choices for boosts. All in all, the artistic presentation left a lot to be desired.įiddling with a lot of the aforementioned game systems, once they opened up, was a bit fun – at first. A close runner-up would be utilizing a Rage skill – an extremely potent area attack you can charge by defeating enemies – and having it be completely soundless when the ground around you would explode with rocky spikes. Similarly, sound effects were way off, both by feeling missed when they should be present and completely inaccurate when they were actually present most noteworthy from my gaming sessions was fighting with a two-handed axe and having it sound like I was beating enemies to death with several stalks of wheat. Music consisted of extremely short (~30 second) clips that would loop after a few seconds of silence, and while it was never downright terrible quality, the overall repetitiveness drew my attention away from the experience. While a lot of the static art looks fairly impressive, many of the animations felt extremely choppy, almost like there were a few frames missing here and there. Graphics and sounds, too, were a bit of a letdown. I’ll wager that plenty of players can figure it out due to experience from other titles (or just by paying more attention), but there’s potential for frustration otherwise. Additionally, while some of the more basic tutorials are easy enough (click to move, numbers use your skills, etc.), some of the systems specific to Broken Realm, like Spirit Stones, Item Synthesis, and Enchanting, have tutorials that boil down to “click this button, click that button, click this other thing, congrats!” without a proper explanation of just what was going on. ![]() Showing players the ropes under the guise of being freshly enlisted in the military is normally a good plot hook to draw players in however, between some extremely poor localization and the fact that you’re still receiving tutorials on new systems after thirty levels (with more game systems still unrevealed by that time), these missions come across as not being able to decide if you’re an amazing warrior or a complete scrub. ![]() From there, you’re brought to a training area for new recruits and given a series of quests to introduce you to both the world and the mechanics of Broken Realm. While the classes look fairly impressive on their own, there’s zero customization available during character creation – not a huge loss, but worth noting. You pick one of four classes – Barbarian, Paladin, Archer, or Mage – and choose your gender before embarking on your journey. Sadly, what I found during my time there was less Broken Realm and more Broken Mess. It’s a grand quest – at least, in theory. Set in the kingdom of Vidalia, Broken Realm places you in the role of one of many heroes tasked with bringing stability to the lands and helping to restore order following a recent shift in the political landscape. Broken Realm Review – A Missed Opportunityīy John Shadle (Sephorus), OnRPG Journalistīroken Realm is a browser-based 2D isometric-style MMORPG published by R2Games.
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